Article info

Download PDFPDF
Virtual plagues and real-world pandemics: reflecting on the potential for online computer role-playing games to inform real world epidemic research
  1. Correspondence to Dr Stuart Oultram, Department of Health Services Research, Institute of Psychology, Health, and Society, University of Liverpool, The Waterhouse Building, Brownlow Street, Liverpool L69 3GL, UK; stuart.oultram{at}liverpool.ac.uk
View Full Text

Citation

Oultram S
Virtual plagues and real-world pandemics: reflecting on the potential for online computer role-playing games to inform real world epidemic research

Publication history

  • Accepted March 18, 2013
  • First published April 12, 2013.
Online issue publication 
April 27, 2016

Article Versions

Request permissions

If you wish to reuse any or all of this article please use the link below which will take you to the Copyright Clearance Center’s RightsLink service. You will be able to get a quick price and instant permission to reuse the content in many different ways.